| Item Use Script |
1 bonus
2 bDelayrate,-100;
3 bonus2
4 bSkillCooldown,"SR_TIGERCANNON",10000;
5 bonus2
6 bSkillCooldown,"SR_CURSEDCIRCLE",10000;
7 bonus2
8 bSkillCooldown,"SR_GATEOFHELL",1000;
9 bonus2
10 bSkillCooldown,"SR_LIGHTNINGWALK",1000;
11 bonus2
12 bSkillCooldown,"SR_GENTLETOUCH_CURE",3000;
13 bonus2
14 bSkillCooldown,"SR_ASSIMILATEPOWER",3000;
15 if(getrefine()
16 =
17 9)
18 {
19 bonus2
20 bSkillAtk,"SR_KNUCKLEARROW",20;
21 bonus2
22 bSkillAtk,"SR_SKYNETBLOW",20;
23 } |