| Item Use Script |
1 if
2 (strcharinfo(PC_MAP)
3 !=
4 "arenahw")
5 {
6 autobonus("{
7 delitem(Empujador,
8 countitem(Empujador));
9 }",
10 1000,
11 3000,
12 BF_WEAPON
13 |
14 BF_NORMAL
15 |
16 BF_SKILL
17 |
18 BF_MAGIC
19 |
20 BF_MISC
21 |
22 BF_SHORT
23 |
24 BF_LONG,
25 "{
26 specialeffect2
27 EF_PROVOKE;
28 active_transform(1267,
29 60000);
30 showscript
31 \"
32 Zetsumei
33 :
34 El
35 arma
36 ha
37 sido
38 destruida,
39 ¡buen
40 intento!\";
41 }");
42 callfunc
43 "UAdispell";
44 delitem(Empujador,
45 countitem(Empujador));
46 end;
47 }
48 else
49 if
50 (strcharinfo(PC_MAP)
51 ==
52 "arenahw"){
53 bonus
54 bUnbreakableWeapon,0;
55 bonus2
56 bAddSkillBlow,148,1;
57 if
58 (readparam(bAtk)
59 5000)
60 bonus
61 bAtk,5000;
62 .@slot0
63 =
64 getequipcardid(EQI_HAND_R,
65 0);
66 .@slot1
67 =
68 getequipcardid(EQI_HAND_R,
69 1);
70 .@slot2
71 =
72 getequipcardid(EQI_HAND_R,
73 2);
74 .@slot3
75 =
76 getequipcardid(EQI_HAND_R,
77 3);
78 if
79 ((.@slot0
80 ==
81 Holy_Water)
82 ||
83 (.@slot1
84 ==
85 Holy_Water)
86 ||
87 (.@slot2
88 ==
89 Holy_Water)
90 ||
91 (.@slot3
92 ==
93 Holy_Water)){
94 bonus2
95 bResEff,Eff_Curse,10000;
96 }
97 if
98 ((.@slot0
99 ==
100 Hard_Skin)
101 ||
102 (.@slot1
103 ==
104 Hard_Skin)
105 ||
106 (.@slot2
107 ==
108 Hard_Skin)
109 ||
110 (.@slot3
111 ==
112 Hard_Skin)){
113 bonus2
114 bResEff,Eff_Stun,10000;
115 }
116 if
117 ((.@slot0
118 ==
119 Agate)
120 ||
121 (.@slot1
122 ==
123 Agate)
124 ||
125 (.@slot2
126 ==
127 Agate)
128 ||
129 (.@slot3
130 ==
131 Agate)){
132 bonus2
133 bResEff,Eff_Confusion,10000;
134 }
135 if
136 ((.@slot0
137 ==
138 Human_Blindfold)
139 ||
140 (.@slot1
141 ==
142 Human_Blindfold)
143 ||
144 (.@slot2
145 ==
146 Human_Blindfold)
147 ||
148 (.@slot3
149 ==
150 Human_Blindfold)){
151 bonus2
152 bResEff,Eff_Blind,10000;
153 }
154 if
155 ((.@slot0
156 ==
157 Megaphone)
158 ||
159 (.@slot1
160 ==
161 Megaphone)
162 ||
163 (.@slot2
164 ==
165 Megaphone)
166 ||
167 (.@slot3
168 ==
169 Megaphone)){
170 bonus2
171 bResEff,Eff_Silence,10000;
172 }
173 if
174 ((.@slot0
175 ==
176 Awakening_Potion)
177 ||
178 (.@slot1
179 ==
180 Awakening_Potion)
181 ||
182 (.@slot2
183 ==
184 Awakening_Potion)
185 ||
186 (.@slot3
187 ==
188 Awakening_Potion)){
189 bonus2
190 bResEff,Eff_Sleep,10000;
191 }
192 if
193 (evt_hw23_guante1
194 ==
195 Head_Of_Medusa){
196 .@stonebonus++;
197 }
198 if
199 (evt_hw23_guante2
200 ==
201 Head_Of_Medusa){
202 .@stonebonus++;
203 }
204 if
205 (evt_hw23_guante3
206 ==
207 Head_Of_Medusa){
208 .@stonebonus++;
209 }
210 if
211 (evt_hw23_guante4
212 ==
213 Head_Of_Medusa){
214 .@stonebonus++;
215 }
216 if
217 (.@stonebonus
218 0){
219 bonus2
220 bAddEff,Eff_Stone,500*.@stonebonus;
221 }
222 skill
223 "RG_TUNNELDRIVE",5;
224 skill
225 "AC_VULTURE",10;
226 skill
227 "RK_RUNEMASTERY",1;
228 skill
229 "TF_HIDING",10;
230 skill
231 "AC_SHOWER",10;
232 skill
233 "HT_SKIDTRAP",5;
234 skill
235 "SC_LKCONCENTRATION",5;
236 skill
237 "SC_MANHOLE",3;
238 skill
239 "SO_VACUUM_EXTREME",5;
240 skill
241 "CR_SHIELDCHARGE",5;
242 skill
243 "TK_JUMPKICK",7;
244 skill
245 "RK_PHANTOMTHRUST",5;
246 end;
247 } |
| Equip Script |
1 sc_start
2 SC__STRIPACCESSARY,-1,0;
3 sc_start2
4 SC_NOEQUIPSHIELD,
5 -1,
6 5,0;
7 sc_start2
8 SC_NOEQUIPARMOR,
9 -1,
10 5,0;
11 sc_start2
12 SC_NOEQUIPHELM,
13 -1,
14 5,0; |